//luoTst.c
#include<stdlib.h>#include<stdio.h>//int fun1(int a, int b) __attribute((__annotate__(("fla"))));
//int fun2(int a, int b) __attribute((__annotate__(("nofla"))));
//int main(int argc, char** argv) __attribute((__annotate__(("bcf"))));
intfun1(inta,intb){if(a+b>10){return10;}else{return100;}}intfun2(inta,intb){if(a-b>10){return5;}else{return50;}}intmain(intargc,char**argv){if(argc>2){printf("hello world\n");}else{printf("hello ollvm\n");}printf("fun1:%d\n",fun1(argc,6));printf("fun2:%d\n",fun2(argc,8));return0;}